Assassin’s Creed Nexus VR review: a solid spinoff, but not a must-play
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The biggest problem Assassin’s Creed nexus vrThis is a VR (virtual reality) entry in a long-term stealth action series dedicated to the metaQuest head-mounted one, which is more complementary than anyone else Assassin’s Creed installment. The key mechanisms of all franchises are well represented, whether it’s trademark parkour, delightful hidden blades, or a leap of faith from a high-level perspective to a large swath of hay nearby, but the focus on the existing protagonist and familiar surroundings restores it to its original state.
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Platform Review: Metaquest 2
Available in: Meta Quest 2, Meta Quest 3, Meta Quest Pro
release date: November 16, 2023
This is a game without a truly unique identity and looks more like the “best” compilation of existing fans than like many The best VR gameswhich may inspire new immigrants to pick up new VR headsets for gaming. Unfortunately, otherwise, it’s a very solid VR experience, which is enhanced by some impressive elements such as its huge map, powerful length and rich side content, and only some frustration can be overcome.
Editing and compilation
Different from tradition Assassin’s Creed experience, Nexus VR Divided into different plots The best Assassin’s Creed game.
You started Italy in the 1500s and caught up with the fan favorite Ezio Auditore in the years after the incident Assassin’s Creed 2. Your house has been infiltrated by gangsters, and your first mission is to browse its hidden paragraphs and retrieve the stolen equipment. These early segments were very linear, introducing you to the parkour system (the most impressive part of which can see you grab almost any surface and lift your own surface like some kind of spider monkey), and outlining the combat mechanics in meeting basic armed attractions.
Parkour works very well, guiding the simulated body and making the VR climbing experience Horizon Calls So satisfying, but the battle never quite right for me. It’s good on paper, and from the most basic point of view it challenges you to put your sword in the right direction of hits in and out to stop it, or as an enemy defeating a parried enemy.
Unfortunately, collision detection seems to have gone, and no matter how hard I try to put the sword in the right position, there seems to be always a 50% chance that it can actually register correctly. Despite multiple attempts to recalibrate the game to where I am in the settings menu.
This is due to the fact that I played when I was a little older, because Metaquest 2 Headphones, no advanced tracking function Metaquest 3but that’s not what I’ve experienced when trying any other VR game.
A lot of things to be done
Kindly, you don’t expect every encounter to fight, you’ll soon enter Kassandra’s ancient sandals – The protagonist Assassin’s Creed Odyssey. Her parts were easily the best in about 400 B.C., and despite their small size, her parts were easy to explore the island of Delos in Greece. While you’re always pursuing your goals on the screen, there are still many optional side activities, which means you can easily squeeze more out of your runtime with 13 or So So.
There are some fantastic parkour challenges where you can run a series of checkpoints on tight time limits, collectibles can unlock interesting historical facts, and many hidden relics that can track secret boobs. Even if you focus only on the main tasks, you are completely free to achieve your goals as you wish, and this is where the invisibility really starts to shine. It’s not complicated, but squatting behind the box and throwing away the distractions to attract nearby guards for one blow to hide blade cuts is never unsatisfactory, and it really feels like I’m embodying an assassin.
Trying to use useful tools like smoke bombs, throwing knives or bows with lots of mileage, I’m still eager to jump back in, and even now that there’s credit rates already rolling, I’ll still take more sneaky actions. In addition to the stories of Ezio and Kassandra, you have a few tasks in which you play Ratonhaké: Ton or Connor in the construction of the American Revolution.
Connor is always my least favorite Assassin’s Creed The protagonist, unfortunately, still unattractive Assassin’s Creed nexus vr. His monotonous pronunciation lines are true to his original traits Assassin’s Creed 3 However, there is a clear meaning between the interesting Innuendos distributed by Ezio and Kassandra’s Brash confidence. His aggressive, edgy attitude towards even the most innocent No-Playing Role (NPC) often makes me cringe – which is probably the best hero of 2012.
The best bit
While Connor plays, you can access his tomahawk instead of the usual sword. This opens up some great new game possibilities such as throwing it in the fight to defeat your opponent or throw it into an unsuspecting guard patrol, patrolling from a hidden place for a remote stealth teardown.
All three plots are brought together by the overall storyline in the real world, which revolves around the seemingly endless battle between futuristic animus (the device that allows you to study the past) and the ancient assassin and the evil Templar. It has been threading through the series from the beginning, although it has started to engage enough relation (and interestingly use the headphones’ front camera to produce novel augmented reality effects), it quickly becomes a character standing in an almost blank environment, teaching your conflict over long periods of conflict when you would rather do anything else.
I often turn to sitting on the living room floor and they play, and if I don’t do the purpose of this comment, I might skip them altogether. The storyline in the real world has always been Assassin’s Creed Game, so much so that it’s coming Assassin’s Creed Shadow It’s simply Select to downgrade it completely to a separate menubut it’s still a big shame because it’s so boring here.
As I mentioned before, I’ve gone through the whole thing Assassin’s Creed nexus vr On Meta Task 2 Headset. This is far from the company’s latest product (flagship Meta Quest 3 or even more budget-oriented Metaquest 3s), but the visuals are still a highlight.
It’s not perfect, cutting overall image quality and texture resolution, but the atmosphere is filled with sunny streets of Italy or Greece and the moody mist that colonized the United States. But if these settings aren’t worn environments in other games we’ve seen in these games, then this seems even more impressive.
This raises a question, Assassin’s Creed nexus vr Is it worth playing? Excellent graphics and excellent stealth will surely hint, although the fight is awful, especially considering the relatively low entry fee for $39.99/£34.99. If you are an existing fan Assassin’s Creed Like me, there is some extra fun in revisiting familiar characters in the game (even Connor) – although there is no denying that the original setup and cast are more attractive and approachable to newcomers.
Should I play the Assassin’s Creed Nexus VR?
if…
if…
Accessibility
Assassin’s Creed nexus vr With many accessibility features designed to improve your comfort in VR. There is a dedicated accessibility menu that contains functions such as manual stability, multiple control layouts, and more. The game has four different comfort presets to choose from, and the option of continuous or teleporting motion is available. The game also offers a fear of height mode, which adds a visible floor beneath the character when you are tall in the virtual world. The most important thing is that the entire game can be played while sitting down.
You can also choose to open a vignette or a virtual nose, which can help prevent sports disease. There is a dedicated crouch button, and the game can also sit or stand. There are also multiple levels of difficulty to choose from. As far as VR games are concerned, these are some of the most complete and comprehensive accessibility options I’ve seen – so props are provided here to Ubisoft.
How do I review the Assassin’s Creed Nexus vr
I’m playing Assassin’s Creed nexus vr Use Meta Quest 2 headphones for more than 13 hours. During that time, I completed the task of the main story and spent some time exploring more open areas of the world to track down the collection.
My game focuses mainly on Invisible, although I also carefully evaluate the quality of the battle by doing some frontal battles.
First reviewed March 2025