Atelier Yumia: The Alchemist of Memories and the Envisioned Land review: a magical RPG that’s so easy to fall in love with
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I’m going to be the first game to be admitted as a key component, which is a huge shutdown for me, so I initially made Atelier Yumia: Alchemist of memory and the envisioned land Focus on it. Whether in the survival game Minecraft or The son of the forest, Even other RPGs like it Final Fantasy 14 online, I usually find it difficult to interact with a handmade system. The boredom of everything started quickly, which made me very eager to get back to the gameplay, which was even more exciting.
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Platform Review: PC (steam)
Available in: PS5, PS4, Xbox Series X | S, Xbox One, Nintendo Switch, PC
release date: March 21, 2025
Surprisingly, this is not the case with the developer gust Studio Yumia. From equipment and accessories to useful items and placeable furniture, most of this RPG (RPG) game plays around its alchemy crafting system.
But that has become the exact reason why I started to love games. exist Atelier Yumia, You don’t just make things for small profits that are temporarily helpful. Each project you synthesize provides meaningful game and character progress. Whether it’s increasing the effectiveness of the healing program by using higher quality collectors or creating a version of the weapon that allows you to insert extra features, there are always multiple custom avenues and equip your party members with tools that fit your playstyle.
Combining it with an incredibly sleek, stylish combat system and an open world greatly inspires exploration and in Atelier Yumia, You have a game that can easily be considered one of the best RPGs of 2025. Unless there are some presentation problems and occasional blunt map designs, the game is just a nearly constant pleasure to play.
Not very good witch
Although it is not a completely dark narrative anyway Studio Yumia In this world, alchemy has caused many accidents throughout history, a world of great fear and avoidance.
Our titular protagonist Yumia is such an alchemist who, despite wanting only the best people of the world and its people, often suffers from distrust. Even if she uses alchemy for the benefit of others.
Therefore, Yumia gathers with a trustworthy comrades and embarks on a journey of truth and discovery. Yumia’s purpose is to discover the secrets of the once thriving fallen land, aiming to prove that alchemy can be used forever without having to be something inherently destructive.
From beginning to end, Atelier Yumia’s The story is a very simple journey, but still enjoyable. There are mature elements, especially when exploring Yumia’s past. However, games usually maintain a light and pleasant tone, and there are lots of bubble conversations and humor. Overall, it is an easy-going story, usually a comfortable story, but not afraid of getting serious with the demands of the situation.
Walking in the park
What Studio Yumia For most runtimes, this is often rare in the open world. The game’s story rarely delays the heels, allowing players to truly achieve this at their own pace.
This speed is usually very fast between the systems and mechanics of all games. This is especially true in exploring Studio Yumia. While you may initially pierce the map with a lot of Ubisoft-style question marks, in reality, these question marks are almost very fast transfers. Such optional points of interest include small ruins to explore, monster breeding farms or hubs for specific materials, caves containing treasures, and boxes where you can quickly lower your skill points.
Although there must be a lot to do for each Yumia’s Four main areas you can explore it at a relatively fast pace. Between undiscovered points of interest along the way to the next story goal, it always feels natural, and I never have to take it seriously as I have to.
The best bit
Atelier Yumia’s It can be said that the series’ alchemy system is arguably the best yet. Although very in-depth and has its own merger of its own mechanism, it is still very simple. Developing high-quality items like weapons, accessories, repairs, and more is a bigger effort, especially as you continue to perfect and make them more effective as you progress in the game.
The same sense of smell applies to Atelier Yumia’s Battle system. Like alchemy, there are a lot of things in the combat system, but it’s all easy to pick up and learn. The basics are that your three parties can interact with enemies through a combination attack and are set in each of the four facial buttons. These combinations can be used to put enemies on a weak position, when you can use combat items and companion attacks to exploit elemental weaknesses to cause huge damage.
The combat program is also an integral part of the experience and has been streamlined to a certain extent. They can be a permanent addition to your combat load and are limited only by the cooling timer between uses. You just need to replace them if you want to use more traits, more damage or healing power to make a better version.
As a result, how you set them up is impressive flexibility when party members have their own weapons and basic statistics. For example, Yumia with a basic combat item could turn her into a powerful mage, while Viktor with a shield might hold various stats, making him a firm support unit. Something Xenoblade-In this regard, Esque provides you with the tools you need to build and equip characters in a way that suits you.
I need your strongest potion
As I mentioned at the top, alchemy is the system that connects everything together Studio Yumia. In your studio (or within a designated building area in the world), you are free to perform synthesis to create anything from combat projects to benches. Of course, you will need materials to make these items, but you will find gathering points around the world and naturally collect a large number of ingredients by simply exploring.
All comprehensive projects start by choosing the Alchemy Core as your basic project, which comes in various types – including providing an overall quality boost or another that allows you to insert additional modifiers in terms of features. You will then add material to help expand the resonance area of the core. The greater the area, the more influence it captures under its influence. The more mana you collect, the greater the quality of the item, which improves the overall effectiveness. Additionally, the use of higher-level materials will expand the ceiling of potential power for any given item.
What makes alchemy so good is that it really depends on you as far as how you shape these items. Materials have their own unique attributes, and using specific attributes can provide secondary or higher bonuses. Tough combat programs can offer other bonuses this way, such as rehabilitation or offering a variety of enthusiasts. Or you can only go all out and create the hardest project possible.
As the game develops, you will gradually unlock new recipes to synthesize brand new projects. These “memory recipes” can be created and upgraded in your studio using different types of memory vials you can find in the world. Upgrading recipes can make them even more powerful, such as increasing their use amount before cooling, or improving basic quality.
As I said, you are not limited to items that are oriented to combat. Synthesis can be done to create potions, armor, accessories, and more. And if you don’t want to lose in the weeds, there is a convenient quick synthesis option and the game will automatically and cleverly distribute materials according to your preferences – whether it’s minimal or as much quality as possible.
The overall situation is not just there. A workbench will allow you to create housing items such as benches, plants or arches. You can then be freely placed in designated building locations around the world, allowing you to create your own base or homestead. There are so many options here, and it’s great to be able to make your mark on your personal degree. Of course, not very Minecraft The level of freedom, but here are plenty to get lost in hours of creativity.
One stroke advances, two strokes come back
In mine Studio Yumia Playthrough, what really bothers me is the overall visuals and presentation of the game. They are by no means bad, but I do feel that developers gusts often hit the pace when it comes to post-processing effects. The blooming during sunrise and sunset can be bright, occasionally cleaning the world. The weather effects are not particularly convincing either, such as rain immediately paint the world with an overly wet and shiny appearance.
In better news, Studio Yumia great. On PC, I was able to maintain 60fps (frames per second) of a rock solid and the load time was also very fast – even if I was driving fast from one end of the map to the other. Given the relatively fast pace of the game, I found this to be crucial, and I’m glad that Gusts did take some time to take that into account.
Should you play Atelier Yumia?
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Accessibility
There are considerable amounts of accessibility features inside Atelier Yumia’s Options menu. The text size and background opacity can be adjusted and is suitable for three color blind settings (Deuteranopia, Tritanopia and Protanopia).
Various combat options exist, which can also make certain commands easier. This includes automatic defense features for incoming attacks and a “simple precision counter” that switches you to a random character after successful protection or escape at the right time.
How do I review Atelier Yumia
My way of playing Studio Yumia It lasted about 35 hours and took me through the main quest line, a large number of optional map explorations, and a few side quests.
I spent a lot of time absorbed by project synthesis and found it was the highest achievement of the game, and I was willing to spend a lot of time making high-quality combat items and gear. I’m playing games on my PC steam and NVIDIA RTX GEFORCE Graphics card, AOC gaming 24G2SP monitor and Razer Wolverine V3 Pro Controller.
First reviewed March 2025