It Takes Two review: these co-op platforming puzzles are still a treat
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A couple consulting puzzle platformer sounds like a weird elevator pitch. However, this quirky pairing is the backbone of Hazelight Studios Cooperative Games. Following the success of the studio Way Out,,,,, Need two Check out a new type of high-risk relationship…marriage.
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Platform Review: PlayStation 5
Available in: PC, PlayStation 5, Xbox X, Xbox Series S, Nintendo Switch
release date: March 25, 2021
Here you are a separate couple, Cody and May, whose consciousness magically brings their daughter into a secret magic romance book, and their consciousness is magically transferred to their own doll version. From this sudden transition, the duo is forced to browse giant-sized versions of the house where inanimate objects and carelessly discarded garbage have gained a keen omnipotence. When they identify their enemy’s BRICS friends, their questions often raise their heads and impress you with how their marriage passes through an event rather than a series of slow nudges.
In the co-op, players solve couples’ problems literally in literal and metaphorical sense by communicating on an increasingly complex platform level. To browse this dangerous toy box, you can sprint, jump, sprint and be equipped with hierarchical context tools that complement each other. The platform throughout the game has a smooth and floating feel that hammers the toys of the couple’s new doll body.
What is your love language?
Despite the level being very detailed, Hazelight manages the feeling of progress and flow. Points of interest such as fragile glass bottles attract your attention and will naturally make you turn to the next checkpoint. While not always, obstacles often require you to interact with them using special attacks, which also helps set the tone for future boss battles and set the puzzle solution within the scope of that level.
A platform release based on multi-stage boss battle bookings based on debris around the area. The connection between each particular boss and level makes the world cohesive and thoughtful and immerses me in the tragic love story of Cody and May. Mark the complaints at the end of the first area, the rusty toolbox, requiring players to use their respective hammers and nail tools to deal damage together as it is cut at once in your fragile metal stage one attack.
This casual inspirational style is particularly noticeable as confusion becomes complicated. Despite stopping and starting the game, my partner and I remained solid motivation throughout the process Need two. This is not to say that we have no arguments or mistakes when browsing levels.
The best bit
There is nothing more frustrating than trying to perform a specific move with your partner, especially when it keeps going wrong. It often requires two that require you to sync carefully, whether it is one player throwing his nails to rotate the other nail or grinding over the wire to turn off the switch. No matter how often my partner and I prepare for the sequence, we always fall into the same messy trap, laughing at each other or costing when we press the reset button.
However, it has done irreparable damage to my partnership, which is a PVP mini game that allows you and your partner to face challenges. Discover on the map that living room games allow you to vent your frustration and brutally thwart your good friends.
Early in the event, my partner and I had a game called “Flip The Switch” which involved one player hammering a button while another player shot his nails from an angle in the air. The player with the most shots in the timer – simple, right? Wrong. With it comes a series of unpleasant annoyances, ending with solemn oaths, and not interacting with these disturbances again – until the next person arrives, which is also challenging and fun. The toy moment on one side, Need two Throughout the story, these unique branches surprise you.
Trust falls
Thoughtful suits and character designs are outstanding features all over the place Need twothere is valuable knowledge hidden on the entire level. For example, if you walk a path in your daughter’s room, you’ll find action characters paying tribute to the protagonist of Hazelight’s previous co-operative prison break-in game. Other hidden areas reveal softer references to the game in the past, e.g. Extremely good Mario and this The Legend of Zelda. When I explore every microscopic world, I often think of it Borrower or Stewart Jr.stare at how everyday objects are repurposed for obstacles or trait decoration.
Care for the world building also applies to Cody and May’s doll designs, which were clearly handcrafted by their creative daughter Rose. Plum’s fuzzy wooden tendrils and Cody’s rope belt represent Rose’s loveliness for them in an accidental sly manner. The soft, comfortable nature of the doll also feels like a sharp contrast between the couple’s realistic attitude, which is often harsh and tingling. The longer they spend in pain, quarrelsome bodies and patchwork characters, the more they are like Ross’s perception of them, which feels like a warm visual metaphor for the overall theme.
Hazelight builds the latest puzzle program and has a lot of care to immerse you in a gorgeous fantasy world with considerable depth. While exploring Cody and May’s family residence and interpersonal problems, Need two It’s a surprisingly rooted game where I worship flips and sprints that run through the tricky life of the family.
Should I need two?
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Accessibility
In the Accessibility menu, you can adjust the contrast and brightness. From here, there are three color blind options to choose from (Tritanopia-Blue weak, Protanopia-Red weak and Deuteranopia-Green weak). You can switch on text to voice and switch options to convert voice chat to text. Subtitles and vibrations can be turned on for May or cody.
In terms of camera settings, you can switch settings per character. You can twist the vertical and horizontal cameras and select the intensity (none, weak or strong) of the automatic camera rotation. You can also adjust the camera and aim sensitivity from 1 to 100 to horizontal and vertical cameras.
How I comment requires two
Looking forward to launch Spit novelI played the whole thing Need two Local cooperative PlayStation 5 And replay Way Out Make a comparison.
I used AOC CQ27G2 27-inch QHD VA 144Hz Game Monitor Using my PS5, for audio, I used external creative pebble V2 Computer speakers.
First reviewed from February 3 to February 2025