Monster Hunter Wilds review: a hyper-evolved offering that’s all killer, no filler
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Monster Hunter Wilderness There are some pretty big shoes to fill. First, this is a sequel to a record blockbuster Monster Hunter WorldIt’s a long-running game, usually a niche franchise Totally attract a new group of mainstream gamers. It follows it too Monster Hunter RiseAlthough not as big as worldvery successful as the initial exclusive success Nintendo switch and many new traversal systems were introduced.
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Platform Review: PS5
Available in: Xbox Series X, Xbox Series S, PC, PS5
release date: February 28, 2025
In many ways, wilderness Having to walk a rope between the methods shown in previous games provides something for new fans while attracting people who have been staying in the past 20 years. By simplifying the formulas of shining brightness Monster Hunter Worldby ultimately providing a seamless open world, Monster Hunter Wilderness Managed to hit all the right notes while avoiding some more frustrating elements that have bothered the series since its inception.
Let’s jump to the good part
Load a brand new one Monster Hunter Games are usually mixed experiences. To really access the real good stuff, i.e. as premium final game content, you need to beat the campaign first. In the last few games, this has been easy, although it exists in Monster Hunter Rise (Rampage Mode) and Monster Hunter World (Huge Elder Monster Battle) does drag things out, enlarging the runtime of the fun but memorable story.
Monster Hunter Wilderness It’s a completely different beast in terms of its campaign, which is streamlined, slight and powerful. First, without a “head” to say, the title function is a seamless open world with vibrant seasons and wildlife. There is no giant monster fighting on track, no fill missions for quasi-tower defense mode, only one epic monster hunt, one after another. Apart from an annoying side character, this is the best Monster Hunter Once the campaign, the final boss fight was interrupted, and this is already my favorite campaign in all my games.
The best bit
Respect Monster Hunter Wilderness From the beginning, every monster of it shines. Doshaguma is a monster in Beta that isn’t particularly interesting at first, it introduces the main game with an exciting sequence as the lightning sparks sparked around and other monsters start hunting. Moments like this have booked other major hunts in the campaign, and each major battle is a shocking event.
this Monster Hunter Wilderness Campaigns are an adventure of a global trip that encourages you to spend as little time as possible in your base camp. It’s still fun to find in crafting new gear, building new loads and specifically for your items pouch, but for the most part you’ll be encouraged to go out as much as you can.
The damage to expanding the open world to include multiple hub villages is that if you’ve played Beta, the main hubs you’ll see aren’t really measuring like the more dedicated Astera found in previous games. More focus on getting along with pop-up camps Monster Hunter Wilderness Players are encouraged to set out and ask for small pieces of the world outside, rather than settle in the crumbling base camp of the windward plains. It’s a weird option, although it does tie into the overall spell of the game. But cooking in the camp is not like watching a group of Palico chefs prepare dishes in Kamura village or Astera.
Someone called Attenborough
A vast open world Monster Hunter Wilderness It is the main draw for games in addition to its predecessors. The first in the series is interconnected, seamless and dynamic. From camp to hunting to site investigations, there is no menu or loading screen to get in the way when you take risks. Among the few different regions that make up the surrounding world, each region is visually different from each other, promoting its own collection of specific animals, plants, animals, and resources. Not only that, there are seasons here. Fallow will deprive some of the biodiversity of a region, transforming areas such as windward plains into dusty deserts with only the toughest creatures.
Then, the tendency to roll up, brings sandstorm, twisting certain insects to enhance the passive effect that can be used for hunting, which can completely change the landscape in some cases. After the storm clouds disappeared, “Season of Rich” has arrived and I tell you that the situation has changed impressedly. Gone are the fallow barren dry land and flooded skies as you look at the environment with creatures.
The excellent work of this event is the first time leading you through this cycle, and the sheer dynamics of the world never really lose its charm. This is twice the path to creating a living natural world, following Monster Hunter World. However, this time, the diversity of life that occupies every region is truly breathtaking.
Once I gained the freedom to explore in my spare time, I spent hours riding each area, watching the daily animals of little monsters and other endemic animals. Snooze peacefully in the sun, birds can be seen riding, pecking and pruning on the backs of large reptiles. Whether you’re witnessing it there or not, the world has a natural cycle wildernessdetailed details, from giant raptors soaring in the sky, to the lines of tiny leaves that cut leaves, these ants walk on the branches. You can almost hear David Attenborough telling the whole thing.
Focus, Hunter
Monster Hunter The graphics fidelity of games is rarely praised because they tend to invest more resources into dynamic worlds and overlapping systems rather than increasing resolution. fortunately, Monster Hunter Wilderness It’s impressive that, though, like this generation, there are certain problems in some environments, like other modern games. Some areas like the forest are dense and I am often surprised by how many little monsters there are on the screen. In fact, you can see the entire herd at some point when you chase and run with the big monsters.
In terms of performance, the game runs smoothly on the PlayStation 5 Pro, especially in priority frame mode. Visual fidelity is great, but with how crazy battles get, you will need 60 frames per second (FPS). What Monster Hunter Wilderness Pure graphics capabilities may be a little lacking, and it makes up for the way seasons change the world. The effect of atmospheric mist, the clouds of dust before the huge dust storm and the puddles along the heavy rain all look spectacular, and the palette will be completely changed before any area starts to enjoy the welcome.
Should I play the Monster Hunter Savage?
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Accessibility
Monster Hunter Wilderness There are some accessibility options available, namely button mapping and color blind assist (tricolor, protanope, deuteranope, tritanope), but its complex control scheme can be tricky for some. While the series has certainly simplified the combination of some of its weapons, you’ll still manage a bunch of quick menus, weapon measurement meters, and targeting nets at the same time. A simplified control scheme would be a welcome addition, especially for more complex weapons (such as insect charms), which require immediate pressing and fixing of multiple buttons to perform the action. There are also some basic auditory settings that reduce motor disease and phobia modes.
How I Review Monster Hunter Wilds
I’m playing Monster Hunter Wilderness Lasts for 30 hours on the PlayStation 5 Pro. During that time, I finished the campaign (within about 18 hours) and cleared it at the start of the post-match content. Usually, I try to solve side tasks as they appear and set out to each new area to explore them for a while after unlocking. There are three graphics options available during pre-release: Priority to resolution, balance, and priority frame rate. I played the vast majority of games in priority frame mode, keeping it at a steady 60fps.
On PlayStation 5 Pro I use one 4K Samsung TV (Samsung 43-inch RU7400 Dynamics). I used PS5 Double edge Controller, Razor BlackShark V2 gaming headset is connected via the controller port. From the beginning Monster Hunter Generations Ultimate On the Nintendo Switch, I have poured in hundreds of hours of Monster Hunter since then. Monster Hunter Rise It’s where I spend the most time, I definitely think it’s Best Switch Gamebut I’ve been back recently Monster Hunter World Ready to release wilderness. Apart from being a fan, I have made hundreds of Monster Hunter Wizards over the years, covering everything from the best weapon manufacturing to tracking rare resources.
First reviewed February 2025